1/23/2024 0 Comments Wildermyth ticking tomb![]() We’re living through rough times, and I think it’s OK to feel down about things sometimes, to take stock and recognise that video games can’t always be perpetually improving, that things can’t always be amazing. But for me 2021 was defined by these disappointments. This is supposed to be a celebration of the best games of the year, not a recap of how much everything sucked. ![]() Even sports games, my one guilty pleasure, had a very bad year: Konami’s PES series dug its own grave with a disastrous rebrand, NBA 2K now lives in the 7th level of hell and FIFA is just plain tired. Battlefield 2042 is fucking amazing when it’s fucking amazing, but an unfinished piece of garbage when it’s not. ![]() I don’t normally get excited about upcoming video games, but it looked absolutely perfect to me, a game that was ticking every single one of my boxes. Then there’s Humankind, my most anticipated game in years. And also maybe why I bounced right off Halo: Infinite, which felt like a game from 2001 dressed up with the open world tedium of 2021. Which might explain why I also did not enjoy Far Cry 6 one bit, even though previous games in the series had comfortably made my end-of-year lists. Assassin’s Creed Valhalla’s expansions just kept on coming, and broke the last patience I had for the Ubisoft Formula (go to this tower - > expose map - > have missions unlock). Instead it was a year marked by disappointment after disappointment, as the games I had been looking forward to spending the most time with crash-landed onto the market in pieces. I can’t remember a single game that truly got me hooked, that got me playing on nights and weekends outside work hours, that pulled me in like so many of my previous Luke’s Game Of The Year winners had. And when it comes to the games I like to play, 2021 was a historically barren year. This is my list, from my perspective, based on my tastes. Now is not the time for you to tell me there were very good video games. Turns out 2021 would be even worse, since this time around there weren’t even many “very good video games”. That’s what I said this time last year as I tried to exit 2020 with some optimism. A bad year with, mercifully, some very good video games”. * Search bar to filter by aspects, e.g.“It has been a bad year. * Hero list view for easier playability setting * Filter by legacy tier, class and playability What about going forward, though? What can you expect to see from Wildermyth for the rest of 2022 and beyond? You can check out our new roadmap here for those answers! 1.8+428 Mara Mallard You'll also find four new events, and all hairs have been updated to fit all heads so there shouldn't be any more wonky barber jobs. (The old functionality is still available by turning off the "Snap Controller Cursor to Ability Targets" interface option) You can also see what past versions of your legacy heroes have looked like (and what companies they've been in), and what heroes will look like when you recruit them in a new campaign! And for those of you tired of seeing your heroes in their 80's and 90's, there's now an age customization option.Īs for controller improvements, during missions the controller cursor now snaps to targets rather than needing to move the cursor across the board. We added a hero list view where you can scroll through and search for heroes by name, and set whether or not they're playable more easily. Wildermyth is now available to purchase on GOG! We've been working on this for a while, so we're excited it's available to you all at last.įor the longterm players whose Legacies are bursting with heroes, we heard you we've made some quality of life updates to the Legacy Browser! You can now filter by legacy tier, class and playability, and search by aspects to help find that one specific hero. Share on Twitter Share on Facebook GOG Release, QoL Legacy Browser Updates, New Events, Improved Controller Support, and more!
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